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Volumetric fog with noise texture - not working in Blender 3.1 - Materials and Textures - Blender Artists Community
![V1.2 atmosphere not automated in 2.8 · Issue #5 · PhysicalAddons/physical-starlight-and-atmosphere · GitHub V1.2 atmosphere not automated in 2.8 · Issue #5 · PhysicalAddons/physical-starlight-and-atmosphere · GitHub](https://user-images.githubusercontent.com/64932999/81486599-a394fd00-920a-11ea-9b51-6884ee6b30e8.jpg)
V1.2 atmosphere not automated in 2.8 · Issue #5 · PhysicalAddons/physical-starlight-and-atmosphere · GitHub
![Volumetric fog with noise texture - not working in Blender 3.1 - Materials and Textures - Blender Artists Community Volumetric fog with noise texture - not working in Blender 3.1 - Materials and Textures - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/2/e/7/2e729f7d00e2c30065dc777fcb2346f0e5c566d4.jpeg)
Volumetric fog with noise texture - not working in Blender 3.1 - Materials and Textures - Blender Artists Community
![How to add real-time fog in blender without volumes or compositing (nodes in the comments) : r/blender How to add real-time fog in blender without volumes or compositing (nodes in the comments) : r/blender](https://external-preview.redd.it/6rB7gUtN-kt12wQYCaE1GyJAEldUmMkfCKHQcz5CQfg.png?format=pjpg&auto=webp&s=0248ecc3eb20cb174802a3808589edbc795306a3)
How to add real-time fog in blender without volumes or compositing (nodes in the comments) : r/blender
![GelamiSalami on X: "Just finished my exponential height fog shader! Works real-time, no volumetrics needed Also reacts with the camera's position, so the fog gets thicker the lower you go #b3d #blender # GelamiSalami on X: "Just finished my exponential height fog shader! Works real-time, no volumetrics needed Also reacts with the camera's position, so the fog gets thicker the lower you go #b3d #blender #](https://pbs.twimg.com/ext_tw_video_thumb/1359118670954328064/pu/img/wNj6pVdz3Jf1iC8h.jpg:large)
GelamiSalami on X: "Just finished my exponential height fog shader! Works real-time, no volumetrics needed Also reacts with the camera's position, so the fog gets thicker the lower you go #b3d #blender #
![4 Reasons Why All-Devouring Fog is Actually an Amazing Thing (And a Massive Creative Force) • Creative Shrimp 4 Reasons Why All-Devouring Fog is Actually an Amazing Thing (And a Massive Creative Force) • Creative Shrimp](https://www.creativeshrimp.com/wp-content/uploads/2015/04/fog_passage_01_1.jpg)