![Vehicle Physics on Twitter: "I made an FBX exporter for Blender that exports FBX files compatible with @unity3d's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options. Vehicle Physics on Twitter: "I made an FBX exporter for Blender that exports FBX files compatible with @unity3d's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options.](https://pbs.twimg.com/media/EY3mbrwXYAAUSw5.jpg)
Vehicle Physics on Twitter: "I made an FBX exporter for Blender that exports FBX files compatible with @unity3d's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options.
Can't export separated model + animations (fbx) to Unity with new Blender versions - Animation and Rigging - Blender Artists Community
![Blender NLA - ACTIONS clips DEMYSTIFIED [Export to Unity, Lens Studio, Spark AR, etc] - BlenderNation Blender NLA - ACTIONS clips DEMYSTIFIED [Export to Unity, Lens Studio, Spark AR, etc] - BlenderNation](https://www.blendernation.com/wp-content/uploads/2020/09/Portrait.jpg)
Blender NLA - ACTIONS clips DEMYSTIFIED [Export to Unity, Lens Studio, Spark AR, etc] - BlenderNation
![Problem when exporting animated Character to Unity - Animation and Rigging - Blender Artists Community Problem when exporting animated Character to Unity - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/5/f/8/5f89b6f41f7904bdcd41ecd577c80ccf0f687ea3.png)
Problem when exporting animated Character to Unity - Animation and Rigging - Blender Artists Community
![animation - How to export animated character from Blender 2.8 as fbx to Unity? - Blender Stack Exchange animation - How to export animated character from Blender 2.8 as fbx to Unity? - Blender Stack Exchange](https://i.stack.imgur.com/BWWpx.png)
animation - How to export animated character from Blender 2.8 as fbx to Unity? - Blender Stack Exchange
![Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev](https://external-preview.redd.it/5LllkRkgSK2uaqcVapLMNWvju6gxIBHlqplQR877L5s.png?format=pjpg&auto=webp&s=fb1adfa73b9f9e33153bb2fc44d8b3bc17680b2c)