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Nintendo Explains Why They Didn't Stick With 'Realistic Zelda' After Spaceworld Tech Demo In 2000 - My Nintendo News
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Ocarina of Time - Spaceworld '97 "Experience" released (ROM hack) | Page 2 | GBAtemp.net - The Independent Video Game Community
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Zelda Artists On Not Using The Realistic Graphics In The Spaceworld 2000 Tech Demo For A GameCube Title - Siliconera
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